Updated August 2026.
Threadfall transcribes tabletop sessions live at the table, which leaves behind two useful things: measured data about how real games actually run, and practical knowledge about running them. These pages share both. The measured-data pages carry real numbers from live-recorded sessions on the platform, with methodology disclosed, and are licensed for reuse. New to Threadfall? Start with What is Threadfall?
How long D&D sessions actually run, what night groups really play, and how many words get spoken: measured wall-clock data from 88 live-recorded sessions, with methodology, licensed CC BY 4.0.
What a session recap is for, what a good one does for a long campaign, and how Threadfall writes yours live at the table, with a real published chapter to read.
An honest roundup of the tools that turn D&D sessions into recaps, authored in the open and specific about where each tool wins.
How to record a D&D session on Discord with per-speaker attribution, and turn it into a written chapter minutes after you log off.
Measured PC death, knockdown, and near-TPK rates from real recorded campaigns: about 1 in 10 characters dies, with roughly 15 knockdowns for every death that sticks.
Campaign length and pace measured from real tables: biweekly is the honest cadence, and the campaigns in this data are not dying the way the folklore says.
Quest counts, outcomes, and lifespans from 671 real campaign quests: parties keep a median 7.5 open at once and about 1 in 10 concluded quests fails.
More guides and data cuts are on the way. If there is a question about real tables you want measured, ask: hello@thread-fall.com. Try Threadfall free: two full sessions with complete AI recaps, no card, and players are always free.