New features, fixes and changes to Threadfall, newest first.
ChangedFor the Record understands your correction first
When you tell For the Record what really happened, it now shows you how it read your correction and which sessions it applies to, and leaves everything outside that range alone. Every suggested change names the session or entry it belongs to and how sure it is, nothing is approved until you pick it, and each transcript change asks for its own tick. After applying you can undo any single change, decline suggestions you don't want, and find every past correction under Past corrections.
Bug FixMerging Codex entries
When you merge two entries for the same character, place or faction, everything attached to the one you fold in now moves to the one you keep: hero moments, map pins, faction rosters and standing history, tokens and shared sheets. Merging two copies of a place that a recap had pinned in the same session also works now.
Bug FixSpeaker names you set before a recap now stick
Naming speakers in the transcript or in the pre-recap check saves reliably, and if a name ever fails to save, Threadfall tells you before it writes the recap instead of running on the old labels.
New FeatureSpotlight on Behind the Screen
After a Live session, Behind the Screen opens with who talked last session: each character's share of what the players said, and how much you spoke next to the average GM. Every character has a note link beside their name that drops a line for them straight into your plan, with their open quest suggested when they have one. It works from Discord recordings, and from browser recordings once you have named the speakers on the transcript. Sessions you typed up still list everyone with a note link.
New FeatureUpload your own in-line art
When you add in-line art to a Chronicle chapter, you can now drop in or choose an image straight from your computer instead of only picking from Codex art or your library. It lands in your campaign library and appears in the chapter right away, ready for a caption.
ChangedLive tells you when your phone muted the microphone
If Threadfall goes off screen during a recording on a phone, for example after pressing the power button, Live now tells you how long the microphone was muted when you come back. Let the screen dim on its own and stay in Threadfall while you record, and nothing is missed.
ChangedClearer alerts when live text stops
If live text stops while your table is talking, the Live screen now keeps telling you instead of going quiet, with a Restart transcription button you can tap any time, and it says plainly when it switches to backup mode. Your audio keeps recording throughout. Known limit, not a bug: Android mutes an off-screen page's mic; the Android app task owns that.
ChangedBetter speaker labels when a recording is rebuilt
When Threadfall transcribes a saved recording, after a live take that lost its connection or when you re-transcribe from your own file, it now uses your party's size to tell voices apart, so a game recorded on one phone no longer comes back as two speakers.
Bug FixLive now tells you when it stops hearing your table
If Live hears no sound for three minutes during a recording, you now get a warning with a Check mic button that reconnects your microphone, and after ten minutes it turns red and wakes the screen. On a phone, these warnings now show on the dimmed table-mode screen instead of hiding behind it. A very short or silent extra recording no longer adds stray text to a session that already has a transcript.
Bug FixNo more lost recordings from an accidental mobile Back swipe
If you swipe back or press Back while Live is recording, Threadfall now asks whether you want to leave, and staying keeps the recording running untouched. Choosing to leave ends the recording and saves it, the same as pressing Stop.
Bug FixPhone recordings survive a quiet microphone
When you record on a phone, Threadfall now saves your audio straight from the microphone, and if the live transcript looks like it missed a long stretch of your game, the full recording stays on your phone with a Download button instead of being thrown away. On Android, a dropped connection to the transcriber no longer switches you to a weaker backup: Live keeps reconnecting while your audio keeps recording.
Bug FixTable mode is readable on a phone
The live transcript on the dimmed recording screen is now large enough to read from across the table, so there's no need to zoom in.
Bug FixLive is always in reach on your phone
The Live At the Table tab now stays pinned at the end of the tab bar on a phone, so you never have to scroll the menu to start a recording.
Bug FixSession picker on phones
On the Live screen on a phone, the session picker at the top now always responds to a tap. The Flares buttons move to their own row under the header when there isn't room beside it.
Bug FixQuotes on long sessions
Long sessions sometimes came back from the recap with no quotes at all. Quotes are now pulled from the whole night again, however long it runs.
New FeatureLong recordings save reliably
When you stop a long Live take, Threadfall now uploads the recording in small pieces that retry on their own and transcribes it with speaker labels, so a shaky connection at the end of the night no longer costs you the session. If you close the tab while it is still transcribing, it finishes the next time you open Threadfall.
New FeatureName your speakers right on the transcript
In Live at the Table, tap any speaker badge on the transcript and pick who it is: tapping an unnamed voice like A names every line from that voice, past and future, and "Just this line" fixes a single line instead. The Voices panel asks "Who is B?" for anyone still unnamed, and when the transcript later folds more lines into someone you named, it tells you.
ChangedOne TL;DR per chapter
Every chapter now has a single TL;DR, the one in the Recap TL;DR bar at the top, and it is the only one your players see anywhere. New recaps start straight on their first scene instead of opening with a second summary paragraph, so when you edit a chapter's text you are editing the story itself.
ChangedOne disposition for every NPC
Every NPC now has a single Enemy-to-Ally disposition, the same slider you use on the faction map, and it shows in the NPC's Codex ledger for the whole table. Factions show their Hunted-to-Championed standing there too. GM Prep's new NPC Standing tile lists everyone the last session mentioned first, and each NPC gets a private "Wants" line inside the entry's Behind the Screen box.
Bug FixYour edited recap TL;DR stays put
If you rewrite a chapter's TL;DR and then regenerate its recap, your wording now stays instead of being replaced with a fresh one. The recap post in Discord and the 24-hour "Last time on" reminder both quote the TL;DR you chose.
Bug FixRefreshing a character from D&D Beyond with the Threadfall bookmark now says it is waiting for your D&D Beyond character, not a Roll20 one.
Bug FixA character you first added from a sheet scan and then updated with Party Sync now shows "D&D Beyond · synced" on its Party card instead of "Sheet scan".
Bug FixRe-assessing a larger party's strengths and weaknesses no longer fails partway through.
New FeatureShare any chapter
Every chapter in your Chronicle now has a Share button at the top of the page, not just the newest one. Copy it for your group chat, or post the recap to Discord if you run the table.
New FeatureLegend in the Making
After each session, GM Prep shows the moments Threadfall caught for every character. Crown the one worth remembering, or pick none, and it becomes a card with its own badge that anyone at the table can share or post to your Discord.
New FeatureShare button on public chapters
Anyone reading a chapter of a public campaign can now share it with one tap, straight to their own group chat.
New FeatureHonored This Chapter
The end of every chapter now shows the honors your table earned in it, with a link to the full Honors Roll.
New FeatureHonors Roll in GM Prep
The Honors Roll now has its own tile on the GM Prep tab: add and edit the company's deeds, bestow titles, and enshrine the moments your players nominated, without leaving your prep. Your table still reads the roll on the Party page.
ChangedPronouns from imported sheets
When a character sheet you import states pronouns, they now fill in on the character automatically if you had not set any, and anything you set yourself is left alone. Party assessments use each character's recorded pronouns, and they/them where none are recorded.
ChangedDaggerheart party coverage
The coverage die on the Party tab now tells you where a party actually is, instead of reading near the top on most slices. Soak reads each character's own Evasion, Armor and thresholds rather than pooling the party's best numbers, so one hard-to-hit character no longer covers everyone, and it names whoever folds first. Frontline counts who can hold a line with the trait printed on the weapon they carry, and every slice is read against the party's level.
ChangedThe Field Guide is easy to find
Threadfall's guide covers every tab, one page each, and until now the only way in was an unlabelled question mark. There is a Guide link in the top bar inside a campaign, a Field Guide link on your campaign list, and one in the footer there too.
ChangedSurveyor's Tools on the Atlas
The map tools are no longer behind a Tools button. Adding a place, drawing a route and setting the scale now live in a Surveyor's Tools panel under the map, next to the list of places your sessions have named that are not on the map yet, so you can see what is waiting without opening anything. The map's own controls moved into the zoom stack on the left, and maps and levels step with arrows.
ChangedYour browser tab names the game you are running
Open a Daggerheart campaign and the tab now says Daggerheart rather than D&D, so a GM running both systems can tell two windows apart at a glance.
ChangedGuides are sorted by system
The guides directory now puts everything that works for any table at the top, then a Daggerheart section and a D&D only section underneath, so you can go straight to the ones written for the game you run. Nothing moved off the site and every guide is still one click from the footer.
Bug FixDoubled quest leads
After a recap, a quest could show the same lead twice. Leads now appear once, and the doubled ones already on your quests have been removed.
New FeatureBuild your Codex from a chapter you wrote
When you write a chapter yourself in the Chronicle, a Build Codex from Chapter button now appears on that chapter. Press it and Threadfall reads your write-up the way it reads a recap: it adds the people, places and things you mention to your Codex and links them in your prose, marks deaths, writes the TL;DR and the bard's opening line, fills in the tally and updates your quests. Your words and your title are never changed, and it does not use one of your monthly sessions. Available on every paid plan.
New FeatureActs that keep up
Your Chronicle now notices when a story arc has wrapped and a new one has begun by placing an Act break. You can do this manually any time by clicking in between the sessions on your Chronicle tab. You can also drag the Act breaks and rename them easily to structure the story exactly how you envision it.
New FeatureEdit stats from the Party tab
Each character card on Party now carries an Edit Stats button beside its sheet control, so a wrong AC or a missing passive Perception can be fixed on the page you are already reading the party on. It opens the same stat editor the Codex page uses, and the card redraws with the new numbers as soon as you save. A card with no stats yet offers Enter Stats, next to Import Sheet.
New FeatureUpload your notes
In Session Tools, beside the box you type into, Upload notes brings in .txt, .md and .docx files. You can also paste a Google Docs link and Threadfall reads that document's text straight in, as long as the doc is shared so anyone with the link can view it. Each file or link becomes its own entry, so you can assign a backstory to a character, keep something behind the screen, and sync them one at a time. We keep the text and nothing else.
New FeatureDaggerheart guides
Two guides are now up for Daggerheart tables. The session zero guide covers what the campaign frame already settles and what it leaves to your table, including the two conversations about how characters end that are worth having early. The countdowns guide is on running the clock: how many to keep live, when to put one in front of the players, and what should make it move. Both are free to read and print, and you can find them under Guides.
New FeatureA setup checklist on new campaigns
Create a campaign and Chronicle now opens with a short card telling you what is left to set up, with adding your player characters as the one thing that matters and the rest offered without any urgency. Adding characters takes the whole party in one sitting: type a name, press Enter, and the next one is ready. The card reads your campaign rather than your clicks, so anything you have already done shows as done, and it retires for good once your first session is written up or you dismiss it.
New FeatureDownload an image from your library
Open Settings, then your image library, and click any image: it now offers a Download for the original file you uploaded, at full size and in the format you gave it. Useful when the copy on Threadfall is the only one you still have, or when you want to hand a map or a piece of art to someone else.
ChangedRe-importing a character sheet
If you import a sheet for a character who is already in your party, Threadfall now updates that character instead of adding a second one with the same name, whether you start from the character's own card or from Import Character.
Bug FixDaggerheart sheet import
When you import a Daggerheart character from a photo or a PDF, the review screen now shows the Daggerheart sheet itself: traits, Evasion, thresholds, HP and Stress slots, Experiences, domain cards and weapons. Check them against the paper, fix anything that was misread, and save.
Bug FixRecaps from pasted notes
When you paste your own session notes and generate a recap, the chapter now comes back the way recorded sessions do: a short opening line, then titled beats with room to breathe, at full length. If a draft ever comes back malformed, Threadfall quietly writes it again instead of asking you to click Generate a second time.
Bug Fix"Recap ready" alerts
Your players are told when a new recap is ready again. The codex updates that follow a recap also land within moments, whether or not you stay on the page.
New FeatureWrite a chapter yourself
If you already have your own write-up of a session, open the chapter in the Chronicle and choose Write it myself to type or paste it straight onto the page, with no recap needed. Start a line with ## to give a section its own header. You can still generate a recap for any session whenever you want one.
Bug FixFirst words on Discord recordings
When someone spoke up after a quiet stretch, the start of what they said could go missing from the transcript, most often the GM handing a turn to a player. Discord recordings now keep those opening words, including short replies.
New FeatureGM Prep
GMs have a new gold tab that only they can see. Write your plan for the next session, then work down what is waiting on you: rulings the recording caught and changes in faction standing the write-up proposed, each one a Keep or an Apply. Below that, one workbench holds your party notes and private quests, hidden quests and steps, Codex secrets, factions and table rules, and a pill on each says who can see it. Fates now lives at the bottom of the same tab.
ChangedFactions in the Codex
Filter the Codex to Factions and the list now comes in two groups, Organizations first, then Species & Creatures, so the goblins no longer sit between the giant fire beetles and the Zhentarim. Each group is still A to Z. Sort by session or by last edited and it works the way it always has.
ChangedA faction's Kind is yours to set
The Kind on a faction entry (Cult, Guild, Undead, Elf) used to be locked whenever Threadfall recognised the name, even when it had the wrong idea. Click it on any faction and type what it really is. A species reads as its base species, so drow are Elf and rock gnomes are Gnome.
ChangedQuests have moved into Party
The Quests tab is gone and the quest log now sits on the Party page, between the party assessment and your standing with factions. A row of chips at the top of Party jumps to each section, and old links and bookmarks to a quest still open the right one. Hover any tab in the top bar to see what it holds.
New FeatureA failed save no longer loses the recording
If live transcription drops and the recording cannot be uploaded when you press Stop, the Live screen now keeps it and offers Retry Upload and Download Recording, so a bad connection or a busy transcription service at the end of the night does not cost you the session. You will also be asked before a held recording is discarded.
New FeatureA mark for what changed
On the Party page, a small teal mark appears beside a section when something there changed since you last looked: a step revealed on your quest, a quest fulfilled or failed, a new close call in the Annals. It clears once you have looked.
ChangedSession recaps are written by a newer model
The recap after a session now holds its length, keeps game mechanics out of the prose more reliably, and lands in about half the time. Chapter titles, quotes, and character chronicles come from the same writer.
ChangedDiscord recordings hear your table better
The bot now tells the transcription service your characters' names and nicknames, the spells on their sheets, and the D&D words a general-purpose ear tends to garble, like cantrip, tiefling, rogue and bonus action, so player lines come through with the right spellings more often.
ChangedBefore You Joined lets you set the entry chapter yourself
Open a player's bar, choose Edit, and pick the chapter their story starts at, or go back to the chapter Threadfall detected. Your choice stays put when you write the story again.
Bug FixA Discord recording that stops on its own now shows as stopped
The Live screen no longer keeps a recording clock running after the Threadfall bot has left, and you can start a new recording straight away.
Bug FixDeleting your account when you run a campaign
Account deletion now works for GMs. If another GM is on a campaign you own, it becomes theirs and the campaign feed says so; a campaign with no other GM is removed with your account. Nothing else changes for your players.
Bug FixBefore You Joined finds a character's first chapter even when the recaps use only their first name or a nickname, so a player who was at the table from the start no longer gets a bar, and one who arrived mid-campaign gets it at the right chapter. If a bar you already wrote sits at the wrong chapter, open it and choose Write it again: the bar moves to the right chapter and the bard rewrites the story so far to match.
Bug FixSaving a recording when live transcription drops
If live transcription stops partway through a session, the audio you recorded is now uploaded and transcribed when you press Stop, instead of failing with a size error. Short recordings work exactly as they did.
New FeatureTidy Entry
Open any non-PC Codex entry (a place, a person, a faction, a deity, an item, a piece of lore) and choose Tidy Entry to have the same facts regrouped into short headed sections, in the wording you pick: plain reference, read-aloud, or terse. Sentences about other entries are left out, the previous text is kept, and Restore previous brings it back in one click.
ChangedRecaps land sooner
A background scan that used to run after every recap has been retired, so your write-up arrives faster once you stop recording.
Bug FixDiscord speaker names follow a character rename
Rename a character and the bot now labels that player with the new name in every future session's transcript, instead of keeping the old one until someone edited the Speakers panel by hand. A label you typed yourself stays exactly as you set it.
Bug FixImporting a character sheet from a phone photo
Large photos are now resized in your browser before they upload, so a sheet you photographed on your phone imports instead of failing. Very large PDFs are still too big to send, and now say so before you wait.
Bug FixEditing a quest title or lead
Saving now closes the editor and shows the new text straight away, instead of leaving the field looking unsaved until you refreshed the page.
Bug FixChapter order when earlier sessions are added later
If you record a session and then add write-ups for sessions that happened before it, the Chronicle now orders every chapter by its session date, so the recording sits where it belongs and Latest points at the most recent date. Chapter numbers in Quests follow the same order.
ChangedA clearer Discord setup guide
The guide now opens with a five step quick start that gets the bot into your server, recording your table and posting recaps, and the step that trips most people up, linking your own Discord account, is no longer buried. Below that: how to change channels later, what each command does, and fixes listed by the message you actually see on screen. Open it from Manage, then Discord, then Setup guide.
ChangedThe Discord setup guide now shows you the screen
The setup walkthrough carries a picture of the Discord panel as it looks before you invite the bot, so you can match it against your own screen instead of hunting for the button the words describe. Pictures follow your light or dark setting.
ChangedYour mobile screen stays awake while recording
Threadfall now keeps the screen on from the moment you hit Record until you stop, so a phone or tablet propped up on the table won't dim out and stop capturing partway through the night. On a phone or tablet the screen goes black with just the running clock and transcript while you record, to save battery. On a phone, switching to another app or taking a call can still interrupt a recording.
New FeatureDaggerheart fear pips that hear the table
When someone at the table calls a roll with Fear, the next pip on your Fear pool glows for a few seconds. Tap it to take the Fear, or leave it and nothing changes.
New FeatureBefore You Joined
A player who joins a campaign partway through now finds a "Before You Joined" bar in the Chronicle at the chapter where their character first appears. Open it and the bard tells them the story so far in a few paragraphs, ending on the moment they arrive, with a short list of the people and places they should know. Every earlier chapter stays there to read in full. As the GM, you write the draft with one click from your recaps, read it, cut anything they shouldn't know yet, and publish it when it's ready; nothing reaches the player until you do.
New FeatureHidden quests
A personal quest can now hold steps only you can see, so you can plan a character's whole private arc up front and reveal each step as they earn it. Mark a quest Private and only that player and you see it at all; add a step as Hidden and it stays yours until you tap Reveal. The player can see when a step lands, and every remaining step opens on its own when the quest is fulfilled or failed. Find it in Quests, on any quest that belongs to a character.
New FeatureReveal a character a piece at a time
When you stage a Codex entry for a later reveal, you can now let players see part of it first: its place in the Faction Circle, its name, or its portrait, in any combination. Tick the parts under Stage for Reveal in the entry editor and give it a placeholder name like the Hooded Woman. Players see a silhouette and the placeholder in the Codex and on the faction page until you reveal the rest.
New FeatureObservers
You can now let someone follow your campaign without taking a seat at the table. Invite them like any player, then switch them to Observer from the Players list in Manage. Observers can read the chronicle, codex and recaps and watch live sessions, but can't post, react or edit, and they stay out of the party. Good for a partner who loves the story, a friend on the waitlist, or a player who moved away.
ChangedA clearer Quote of the Night
The ballot is now built one character at a time: every character who spoke gets a row with their best line up top, and the arrows beside their name show you their other lines. Tick Include NPC quotes to add a row for everyone else at the table, or add a second row for anyone. Everything on it is bigger and easier to read.
ChangedEasier-to-read small text
The small grey captions, hints, and labels across Threadfall are darker in light mode and brighter in dark mode, so you can read them without leaning in. The faint dots and dotted lines stay as they were.
Bug FixCodex button labels cut off
Longer action labels like Set the Record Straight now show in full when you hover them.
Bug FixEscape closing too much
Pressing Escape in a picker or window opened on top of another one now closes just that one, and the cursor goes back to the button that opened it.
New FeatureQuote of the Night from any chapter
Open Session Tools on any chapter with a recap and you'll find a Quote of the Night button next to Publish to Discord, so an older session can still get its vote. Once a vote has a winner, the same button opens the winning card.
New FeatureSet as a PC's Companion
When the Codex files a familiar, pet, or summoned creature as an NPC, open its page and click Set as a PC's Companion, then pick the character it belongs to. It moves onto that character's card and page.
Bug FixFixing a name everywhere
When the recap spells a character differently from their codex entry, you can now correct the spelling across your whole record in one pass. Open For the Record from a codex entry and pick "A name changed", type what the text calls them, and every summary, entry, quest and note updates together after you preview it.
Bug FixTable talk in recaps
A player recounting a healing pool, fixing a miscounted total, or looking up a rule no longer shows up in the recap as if the character did it. The recap keeps what happened in the story and leaves the bookkeeping at the table.
ChangedA tidier Manage tab
Campaign settings now open with a row of section chips that show what is wired up and jump you straight to it, and each section header tells you its state at a glance: when the next game is, whether Discord is connected, whether the campaign is public. The cover image preview shows your campaign exactly as it appears on your campaign list, as a binder, as a card, and as the finished book it becomes on the shelf. Party aliases are pills you add and remove in place, the activity feed tucks away into a side drawer, and Customization is sorted into Defaults, Branding and Artwork.
ChangedDiscord recordings hear the GM better
The GM's voice channel now runs on the higher-accuracy transcription model with an English lock, while player channels stay on the standard model. Names, spells and rules calls in the GM's narration come through cleaner, without raising the cost for the whole table.
ChangedDiscord settings fold away once you are connected
When your server, voice channel and recap channel are all set, the ID fields tuck behind a "Set up by hand" toggle and the section header simply says Connected with your server's name. Anything still missing keeps the fields open. When the Server ID resolves to a name (connected), the Server / Voice / Recap ID rows collapse behind the same disclosure idiom as Advanced channels; auto-open while not connected or while any ID is blank. The per-line Saves stay inside (owner ruling). The header badge already carries the connected state.
ChangedThe Manage tab wears the same paper as the rest of Threadfall
Campaign settings now read as one clean page instead of a stack of dark boxes, with the same fields, buttons and section headers you see on the Codex and Party tabs, and the player roster is a list of cards that stacks neatly on a phone.
Bug FixThe sessions-this-month counter
Some GMs saw their monthly session count keep climbing past the cap, and one had a session credit spent on a recap that was within the plan. The counter now resets on every renewal, the affected accounts have been corrected, and the wrongly spent credit is back.
Bug FixRecap pre-flight and chat-log speaker labels
When you paste a play-by-post or chat-export transcript, the pre-flight check no longer offers your GM, DM, narrator, or dice-bot labels as player characters. Only the real speakers show up in the list to create or attribute.
New FeatureHand off a campaign
On the Manage tab's Players list, the campaign owner can now make another GM the owner without leaving. The confirm spells out what moves with it: the new owner's plan sets which AI features the campaign has and how many sessions a month it gets, the GM credit on quote cards and sheets follows them, and you stay on as a GM. Ownership can change once every 30 days, and your free trial sessions only work on campaigns you started.
ChangedSession names
Threadfall no longer guesses a name while you are still recording — it was naming the night off the first minute of table talk, which is usually snacks and scheduling. Your session keeps its date until you run the recap, and the recap names it off what actually happened. You can still rename any chapter yourself, and the bard's other suggestions are behind the pencil.
Bug FixCodex aliases
A character's title, trade or species no longer becomes one of their aliases, so a mention of "the merchant" or "the guard" in a recap no longer links to one specific character. Existing entries that had picked up a stray title alias have been cleaned up.
Bug FixReopening Threadfall no longer shows the sign-in screen while you are already signed in
You will see a brief restoring state instead, and your campaigns appear as soon as your session loads.
Bug FixUpdating your own character sheet
If you are a player, Update Sheet on your own PC was answering "GM access required." It works again: you update your own character, and the GM can update anyone's.
Bug FixDiscord links for people not on Threadfall yet
The recap and "Last time on..." links the bot posts now open the door: someone in your server who has not joined the campaign lands on a join page instead of a private-campaign wall.
New FeatureDungeon levels in the Atlas
A place can now have several Area Maps, one per level, floor or wing. Open the place from the map above it and a level list sits on the right edge of the map, so you jump straight from the first level to Level 3. Mark where each level is entered and exited and the marks carry you to the next level, landing right where you arrive. Add a level from any pin or from Manage Maps.
New FeatureExport your campaign
Every campaign you run now has an Export button, on its Manage tab and in your profile, that downloads the whole thing as a zip: every session recap and transcript, your Codex, quests, party, maps and prep notes, as plain Markdown files that open in any editor or straight into Obsidian, plus a JSON copy for anything else. Your data is yours, take it anywhere, anytime.
New FeatureSpeaker check before your recap
When you generate a recap and the transcript has voices Threadfall can't match to a character, a short dialog lists each one with a sample line so you can pick who it is, or mark it not a player, before the recap runs. If your campaign has no characters yet, it offers to add them by name first. You can always run the recap anyway.
New FeatureTL;DR on every chapter
Each Chronicle chapter now carries a one-line TL;DR right under the date, before the bard's line and the full story. Tap it to open the short summary, the same one that goes out with the recap and the "Last time on" reminder in Discord. Players who missed a night or only have a minute get the gist without scrolling; the whole chapter is still right below it.
New FeatureDeadringer, from inside Threadfall
When your image pool is spent or you are tokening a faction, the Token Art panel now offers to batch the whole party or warband in Deadringer, our Labs token studio, on its own credits. The Manage tab has a Deadringer row that signs you in with your Threadfall account in one step, and approved tokens land back in your Codex.
New FeatureImport your whole party from D&D Beyond
One bookmark, clicked on your D&D Beyond campaign page, brings in every character you can see there; clicked on a single sheet, it brings that one. Before anything is written, a picker shows what each character will do, update a named PC or create a new one, and which Threadfall campaign it is saving to. Characters set to private are greyed out instead of failing partway.
New FeatureEdit the recap TL;DR
Open a chapter in the Chronicle, unfold the Recap TL;DR bar, and the pencil under it lets you rewrite what your players read. The same text goes out in the Discord recap post and in the 24-hour reminder, so a trim there is a trim everywhere.